Plugin
godot-prompter
Agentic skills framework for Godot 4.x game development — 41 domain-specific skills that give AI coding agents deep expertise in GDScript and C#. Covers the full development lifecycle: project setup, architecture patterns, player controllers, animation, shaders, particles, audio, physics, 2D/3D rendering, UI, multiplayer, save/load, and deployment. Each skill provides tested code examples, comparison tables, common pitfalls, and implementation checklists. Includes 3 specialized agents for game architecture, implementation, and code review.
- Analysed
- Last observed
What the code does
- Runs shell commands Code that starts system commands on the machine it runs on.
- Runs hooks automatically Hooks that execute without being called explicitly.
Having a capability is not wrongdoing; many tools need these to do their job. It tells you what to check before you install.
This is public metadata, not a safety certification or complete assessment. Static analysis cannot establish what a tool does at runtime.
Risk
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Coverage
Detailed report
3 findings from automated static analysis of the latest version, with severities and explanations.
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